I am a 3D generalist who works with modeling, rigging, animation, video and audio editing, compositing, and post-production.
I've always been passionate about creative work. Back when my programming school's Game Development club needed someone to handle the 3D art, I took the initiative to teach myself Blender from scratch.
The moment I opened Blender for the first time, I completely fell in love with 3D modeling and animation. Working with 3D software still reminds me of playing my favorite childhood game, Spore, which first sparked my fascination with creating worlds and creatures.
After three years of self-learning and personal projects, I graduated from the 3D Animation program at ETIC (School of Innovation and Creative Technologies).
Today, my favorite part of 3D art is creating characters and bringing them to life through the stories I imagine for them.
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